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OverviewFelgo Installation › Network Multiplayer in Felgo

Viewing 4 posts - 1 through 4 (of 4 total)
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    Posts
  • #4935

    Mathias
    #4938

    Christian
    Felgo Team

    Hi Mathias,

    bluetooth support is currently not on our roadmap. However, please post your suggestion in the Roadmap post, maybe there are more developers who would like to use it for multiplayer. With the possibility to use your custom C++ code which is coming in Q3, you can also add this support by yourself!

    Cheers, Chris

    #5274

    Christian
    Felgo Team

    Hi again Mathias,

    for multiplayer, you could also use XMLHttpRequest to achieve snychronous multiplayer support. From what I’ve heard from a customer from the developers of Blockoban, they used that approach for a synchronous multiplayer for their upcoming game and are quite happy with it.

    Cheers, Chris

    #5276

    Mathias

    That’s interesting to hear. I have been considering this option also.

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