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OverviewFelgo 1 Support › pool like item movements

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    How to implement pool like item movements (i.e. it have to reflect from pool table borders etc) but with constant speed, ie without deceleration in time



    Felgo Team

    Hi Vlad,

    you can use a CircleCollider with no friction and applying an impulse to it, and the walls have some restitution which decrease the speed at contact. I would also look for pool examples for Box2D on Google, maybe you even find some open source projects with source code that you can use as a reference.

    Cheers, Chris

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