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OverviewFelgo 1 Support › position of objects with different aspect ratios

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  • #4559



    i am currently having problems with the position of objects with different aspect ratios,

    lets take for example i want to place a rectangle and the top left of the screen:

    import VPlay 1.0
    import QtQuick 1.1
    GameWindow {
        activeScene: scene
        width: 640
        height: 960
        Scene {
            id: scene
            width: 320
            height: 480
            Rectangle {
            color: "red"

    the result is this for different aspect ratios:


    in the second picture the rectangle isn’t in the top right,

    i presume it’s because how vplay handles different aspect ratios,

    but is there a way to have it at the same position regardless of the aspect ratio?









    Felgo Team

    Hi Stephan,

    yes there is a way: where the Scene is placed in the (possibly bigger) GameWindow, depends on the sceneAlignmentX and sceneAlignmentY properties. By default, they are set to center which is why your logical scene is put in the center, when the GameWindow is bigger. If you want to position you scene always to the top, you can set sceneAlignmentY to “top”. If you want to position elements in the scene always relative to the GameWindow, use the gameWindowAnchorItem for that, as we have done it in our sample games.

    Cheers, Chris

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