Learning now how to build mobile app. with QT/Felgo, and have a questions:
- I’m using the latest QT creator (4.14.0 community) / QT6
I have downloaded and installed Felgo SDK and it was installed as another one QT creator 4.11.2 community / QT5
Now I have 2 QT creators.
Have tried to maintenance Felgo repositories to 4.14.0 with the maintenancecomponents.exe (of the latest QT creator) – have selected Felgo, it was successfully downloaded, but on start was dependency errors, and no live server available, and unable to load the samples, and so on, so I have uninstalled Felgo SDK from there and still using the 2nd QT creator provided by Felgo.
So, for now is it possible to setup Felgo SDK into the currently installed the latest Creator?
- Is it possible to call from Felgo UI components c++ methods? I.e. I would like to build UI in the 1st project, and to build c++ business logic in the separate 2nd project as a library. Is it possible and is this approach good? (I just have spent my 10+ years in .net / visual studios)
- The license: if my Indie license expired, and pluging in the applications are licensed (i.e. push notification plugins that is currently requires at least Indie license but not free licence) this plugins will active in the application installed later, and in a new installations?
- I have setup Android SDK and NDK in Felgo QT Creator (the same as for te latest QT creator) and it was valid. But no armeabi build is available. The latest QT creator can privide armeabi build. Do you have the documentation how to setup an environment to build Android app? And as far as I understood, to build IOS apps need XCode only (and to select IOS platform is only available on Felgo SDK IOS installer) is it true?