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OverviewFelgo 2 Support (Qt 5) › WebGL streaming + Felgo

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    Hi All,

    I’m wondering what people think about the combination of the new WebGL Streaming coming to Qt 5.10 and integrating it with Felgo?

    As a desktop/mobile developer, I’ve never ventured into web development and don’t have any plans to.

    The ease of creating QML apps combined with simple WebGL streaming makes for a powerful combination. Follow that on with the various items, services and plugins offered by Felgo. Could this be something Felgo can integrate with?

    Some reading:

    Many thanks!


    Felgo Team

    Hi Kool,

    WebGL Streaming is a nice technology, and it has interesting use cases like interacting with a Qt application from a remote device via a webbrowser, for example from your phone.

    However, as Jesus Fernandez (the author of the blogs you linked) mentioned:

    But remember, the target of the plugin is not streaming applications over the Internet. You should use it in LAN/WLAN environment, not only because of connection speed but also because of the security.


    So you cannot use this tech to publish your Qt app on a publicly accessible ebsites with Qt. Because it does not scale with multiple users (you need a server instance running for each client).

    However, also Felgo apps & games support this technology, so you can for example have the “server” run your Felgo game / app and run this on the browser on your local network, or in a car which runs the server on embedded hardware for example.

    Cheers, Chris



    I had the same thought.

    The prime use case is accessing remote hardware applications, rather than any sort of web-based QML application.

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