OverviewFelgo 2 Support (Qt 5) › Felgo live 2.16 can't connect to Android

Viewing 9 posts - 1 through 9 (of 9 total)
  • Author
  • #19003


    Hi Felgo,
    I like the UI changes in v-play live but it doesn’t work for me now.
    Tested just Android, for now.
    I reinstalled Felgo Android app with newest version.
    Have no recent projects etc.
    Started QtCreator.
    When I click “Connect to desktop” from Android app, QtCreator shows popup with my device, I click accept.
    Now nothing is happening.
    On app I only see “Connecting” popup and no activity on desktop.
    No new tab appeared with new device in QtCreator, there is no progress indicator or anything.

    PS. Before the upgrade the setup worked just fine.



    Can confirm the issue doesn’t happen when I build the same app on Mac.
    Guess it’s Linux specific network issue.


    Felgo Team

    Thanks for the info! We’ll have a look as well!


    Bruno Silva

    I am having the same problem with Windows 10


    Felgo Team

    Hi Bruno,

    we have some improvements on this, which will be released with the next update. I also sent you a mail with more information.




    Hi Alex,
    With 2.16.1 Android on my Linux box works.
    Can connect using Felgo Live.
    There are still occasional Android app crashes but, definitely, it(Felgo Live) is helpful again.
    Btw I didn’t see info in the change-log about fixing this issue, did I miss it?

    The only last thing on Android is the missing Soomla:

    Warning: Plugin "VPlay.plugins.soomla" disabled: Native frameworks not found

    In my case and Android, at least.


    Felgo Team

    Hi Marcin,

    In-app purchases with soomla are not yet supported with Felgo Live, as they also require native deployment and signing to be tested with the stores. We are evaluating a sandbox mode for the soomla plugin for usage with Felgo Live.




    Hi Alex,
    Thank you for explanation, makes sense.
    I can live with that.

    It’s nothing personal but sometimes getting info from you(v-Play) is a hassle, I guess forum is not always the best place to communicate.
    Probably next time will just go right away through emails since I am a paid customer.
    There are few questions still for which I didn’t get any answer, looks like I will try to use email communication more often.
    Most of the time I use forum so other users can also see the answers from you but, looks like, you are really limited in terms of resources and just can’t always be as active on forums as you would like.
    Plus, obviously, you have your own business priorities which don’t always go along well with my interest.


    Felgo Team

    Hi Marcin,

    as you said, the forum is available for everyone – so it’s good to handle general questions here. We really support that! 😉

    But yes, as you now often have very detailed questions or bug reports (you are already a Felgo Pro ;)), it makes sense to maybe switch to email depending on the topic. Also, it might take a little time to provide a good answer for deeper questions, where certain technical know-how is required, as we’ll have to forward the question internally then.


Viewing 9 posts - 1 through 9 (of 9 total)

RSS feed for this thread

You must be logged in to reply to this topic.

Voted #1 for:

  • Easiest to learn
  • Most time saving
  • Best support

Develop Cross-Platform Apps and Games 50% Faster!

  • Voted the best supported, most time-saving and easiest to learn cross-platform development tool
  • Based on the Qt framework, with native performance and appearance on all platforms including iOS and Android
  • Offers a variety of plugins to monetize, analyze and engage users
create apps
create games
cross platform
native performance
3rd party services
game network
level editor
easiest to learn
biggest time saving
best support