OverviewFelgo 1 Support › Multiplayer and server

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
  • #4619


    2 things I’m more interested in, are..

    1) How can you do multiplayer? does Felgo support the multiplayer methods of Game Center? or just leaderboards/achievements.

    2) How can you save data to a server? is there integration for popular server services such as ?






    Felgo Team

    Hi Biggerplay,

    we are currently working on a full service for challenges, leaderboards and achievements, synchronized across multiple devices and working across platforms. This service will be available in Q2 2013, and earlier for our Pro users who have access to daily builds. The service also contains a backend integration for local data with synchronized storage (answering your second question). In the meantime, you can use the Storage element for a key/value store and save your local scores or other permanent data locally with it – the synchronized storage will have the same API, with the addition that your data is synched automatically, so there will be no overhead for you when switching to the cloud synched storage.

    Cheers, Chris



    Great, thanks. And multiplayer?


    Felgo Team

    You can achieve asynchronous multiplayer with challenges, i.e. “challenge” somebody to beat your score. Further multiplayer functionality is not on our roadmap yet, but you could add that functionality with the backend storage on your own. If you have any feature requests regarding multiplayer, please file it in the roadmap thread. If more users would like this feature, the request is prioritized higher.

    Cheers, Chris

Viewing 4 posts - 1 through 4 (of 4 total)

RSS feed for this thread

You must be logged in to reply to this topic.

Voted #1 for:

  • Easiest to learn
  • Most time saving
  • Best support

Develop Cross-Platform Apps and Games 50% Faster!

  • Voted the best supported, most time-saving and easiest to learn cross-platform development tool
  • Based on the Qt framework, with native performance and appearance on all platforms including iOS and Android
  • Offers a variety of plugins to monetize, analyze and engage users
create apps
create games
cross platform
native performance
3rd party services
game network
level editor
easiest to learn
biggest time saving
best support