This week’s blog section has tips on trademarking your game, the increase in app usage and paying taxes. Read on to find out about growth in the mobile game industry, managing haters and instagram as a UA source. You can’t miss it! Collective efforts to improve UA, growing barriers to entry and kids migrating to mobile dominate this week’s news …
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This Week in Mobile Development! September 18th – 25th
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7 Useful Tips That Will Improve Your App Store Optimization
App store optimization can be the difference between success and failure in a market bursting with options. The good news is app store optimization doesn’t have to cost you a penny. You can do it for free with these 7 tips and give yourself the chance you deserve to get new users for your app or game. You can check …
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This Week in Mobile Development! September 11th-18th
Welcome to This Week in Mobile Development! September 11th-18th. This week’s blog section has tips on the advantages of soft launch, smart home development and solo game development. Read on to find out about top marketing tips, how to bring back inactive users and user acquisition costs. You can’t miss it! The dislike button, stress relief through mobile gaming and …
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Why Felgo Was the Best Choice to Make ‘Leap – Arcade: Retro Platformer!’
This guest post by Martin Gregory, an Indie developer from Australia was written while working on the platformer game ‘Leap – Arcade: Retro Platformer!’. He shares his process of finding the right game engine for a 2D platformer game and the development process that followed. Leap is a platformer that I’d previously prototyped in an open-source mobile game framework, but …
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This Week in Mobile Development! September 4th-11th 2015
Welcome to This Week in Mobile Development! September 4th-11th. This week’s blog section has tips on soft launching, the green grass of mobile development, and valuing users. Read on to find out about improving LTV, segmenting users, and topping the charts. You can’t miss it! The new iPhone, improved google analytics, and Whatsapp dominate this week’s news section! Don’t forget …
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2015 Highlights & Felgo Roadmap Update
2015 has been a great year so far! Why did you get the most new features and updates in Felgo history? Well, we doubled down on the Felgo team size and are super happy to keep growing faster than ever and to keep improving the best mobile game and app development framework on the market. Being cash-flow positive & self-funded …
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This Week in Mobile Development! August 28th – September 4th 2015
Welcome to This Week in Mobile Development! August 28th – September 4th. This week’s blog section has tips on recovering from being banned from the App Store, ethical game design and the best UI designs. Read on to find out about game development in Finland, the Rogue-like genre and user acquistion. There’s also one extra bonus blog in this week’s …
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Get More Customers in 2020 | User Acquisition Strategy Guide
App user acquisition strategy is the driving force behind all successful apps. You need to have users to generate revenue and market your game or app. Having users is also the social proof that potential users consider when downloading. At this moment in time, getting those users is becoming harder and harder. Developers are releasing more and more apps on the …
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This Week in Mobile Development! August 21st-28th
Welcome to This Week in Mobile Development! August 21st-28th 2015. This week’s round-up brings you all the latest news and discussion from the world of mobile game and app development. This week’s blog section has tips on app store optimization, soft launches and marketing 101 tips. Read on to find out about targeted UA, battling piracy and Angry Birds 2 …
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Announcing Improved App Development with Felgo Apps!
When Felgo launched, the focus was on developing mobile games. Over time something unusual started to happen. Developers were using Felgo to develop their mobile apps as well. Felgo’s useful QML components and cross-platform compatibility allowed you to make apps and games in the fastest way possible. In response to this phenomenon, we decided to embrace mobile app developers. That’s …
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