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  • Digia’s Qt Acquisition from Nokia, and the consequences for Felgo

    By Christian August 17, 2012

    In the last week, Nokia and Digia announced some breaking news: Digia acquires Qt from Nokia. In this article, I’ll cover what the pros and cons about this acquisition are and what that means for Felgo. The announcement did not come unexpected, as Nokia already showed interest in finding a new maintainer of Qt for a while. Their strategy, with betting …

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  • Felgo at GDC and gamescom

    By Alex August 11, 2012

    Next week is a big week for game developers around Europe. We are really excited to be able to attend two great events the coming week, we are at GDC Europe and gamescom! We prepared some tech demos and another great show case game, titled Squaby, which you might already know from our demos in our beta SDK. Squaby is …

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  • Chicken Outbreak, Plugins and more

    By Alex August 2, 2012

    Today we pushed some updates to our beta SDK that we shortly want to share with you (Important: Please have a look at our update guide as we’ve changed the URL to the SDK to get the latest version!). As you might have noticed on Twitter we added another demo game, called “Chicken Outbreak”, to the SDK. Chicken Outbreak is a side-scrolling …

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  • Hi and Welcome to the Felgo blog!

    By Christian July 3, 2012

    Not easy to pick a topic for the first post – but hey, just let us start with the motivation behind Felgo and how it all started! So here it is, the Felgo story… I’m Chris, the co-founder of Felgo and since I can remember I always wanted to learn programming to be able to create my own games because …

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