Do you like to keep up-to-date on all the latest mobile development news and discussion? ‘This Week in Mobile Development!’ is a new feature aimed at bringing you the week’s best articles on game and app development. You can read the week’s most shared stories all in one place. It’s even segmented for you, check out your favorite blog posts or …
continue reading-
This Week in Mobile Development! August 7th-14th 2015
-
Release 2.5.1: New Puzzle Game like 2048, New Slot Game and Slot Game API & Advanced Match-3 Game
Felgo 2.5.1 adds new game tutorials, examples and features. So update now if you like learning how to make new games! You’ll also be happy to hear that the Felgo Sample Launcher is now supported on Linux operating systems! You can check out three new games in the Felgo Sample Launcher. There is a new 2048 puzzle game, a slot machine game, …
continue reading -
Mobile Game Development: 6 Techniques you MUST know
Effective mobile game development is something you can strive for. The development process shouldn’t be a struggle. The process should be rewarding and help you to grow! These proven techniques can help you become more effective in your work. Researchers have backed up every one of these techniques. On top of that, they’re simple to put in place. Try them for yourself and …
continue reading -
Why I Chose Felgo to Develop my First Mobile Game?
Mathias Sundholm, an Indie game developer, is part of a team based in Germany that has just released a new mobile game, MAYA – Forgotten Tiles. MAYA – Forgotten Tiles is the team’s first mobile game and they wanted to make it one of the best in its genre! Mathias chronicles the development process of MAYA – Forgotten Tiles while …
continue reading -
Felgo 2.5.0 Release Adds New Match-3 Game, Tutorial and Sharing Feature
Felgo update 2.5.0 adds a new match-3 game to the Felgo Sample Launcher. The source code and game tutorial are also included in the latest update, as well as a new sharing feature. See below on how to update and enjoy these new features. Introducing Juicy Squash Juicy Squash is a simple match-3 game in the style of Candy Crush Saga. …
continue reading -
Make Qt 3D Games with Qt 5.5 and New Felgo Release 2.5.0 in 2020
The new Qt release 5.5.0 adds a long desired feature: 3D support for Qt. The new Qt3D module allows 3D content within Qt applications. This is great news for all game developers, because 3D games are now possible with Qt and Felgo! Qt3D Use Cases Why is 3D support such a big deal? Felgo and Qt have always been 2D …
continue reading -
Update 2.4.2: New Action & Falldown Game Samples, License Update
The new Felgo update 2.4.2 adds two more sample games: the falldown game Chicken Outbreak 2 and the action game Crazy Carousel. Both games are included with full source code in the free Felgo SDK, and help you to learn Felgo faster. You can also use the games as a foundation for your own game. See below how to run …
continue reading -
Improve Your Cross-Platform Apps & Games with the New Google Analytics Qt Plugin
The new Google Analytics Qt Plugin allows you to improve your app or game with insights how your users are using your app. As app developer you get live data how often users open your app, how long they use it and how often they return (retention). It also gives you insights into your app’s audience. This includes information about …
continue reading -
Beta Distribution For Mobile Qt Apps & Felgo Games with HockeyApp & Felgo
Testing your mobile game or app before releasing it to the app stores is a crucial task. Not only to find bugs but also to test the app’s user experience, balancing settings or just its long-term fun factor. Cause of this we are happy to introduce a new plugin for beta testing your apps: Felgo Qt 5 HockeyApp Plugin This …
continue reading -
Qt 5 Push Notifications with Felgo’s Parse Push Plugin
Push Notifications are a great way to engage with your users. Earlier last year we released our Local Notifications Plugin. The plugin is great for time-triggered actions, especially for timer-based applications. Local notifications however are not working out when you need logic controlled outside of your apps, like it’s done for social games and social networks. Thus we are happy …
continue reading