This guest post by Martin Gregory, an Indie developer from Australia was written while working on the platformer game ‘Leap – Arcade: Retro Platformer!’. He shares his process of finding the right game engine for a 2D platformer game and the development process that followed. Leap is a platformer that I’d previously prototyped in an open-source mobile game framework, but …
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Why Felgo Was the Best Choice to Make ‘Leap – Arcade: Retro Platformer!’
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Update 2.4.0: Felgo Sample Launcher, Game Tour & New Platformer Game
As we promised in the roadmap post, we are happy to present new additions to Felgo that have one goal in mind: finishing your game or app faster than ever. Felgo Sample Launcher With so many demo games & examples available in the Felgo SDK, it can be a bit difficult to get a quick overview what helps you most …
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Extended Sprite Sheets, Text Input and Clipping Support
As we have added three bigger features to today’s daily build v1.3.2, we will cover the additions here in a dedicated blog post. The new features were requested frequently by you, our community – so enjoy the new stuff and expect more to come in near future. 🙂 Extended Sprite Sheet Support Setting up animations for multiple resolutions was a …
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