ChickenOutbreak2 Demo
import QtQuick 2.0
import Felgo 4.0
SceneBase {
id: gameOverScene
onBackButtonPressed: {
prepareSceneExit()
window.state = "main"
}
Component.onCompleted: opacity = 1.0
property int moneyEarned : 0
property bool newMaximumHighscore: false
property alias achievementOverlay: achievementOverlay
MultiResolutionImage {
source: Qt.resolvedUrl("../assets/gameOverScreen.png")
anchors.centerIn: parent
}
Image {
source: Qt.resolvedUrl("../assets/sign.png")
anchors.horizontalCenter: parent.horizontalCenter
y: -118
width: 300
height: 270
z: 20
MenuText {
id: bestScoreText
anchors.top: parent.top
anchors.topMargin: 172
anchors.horizontalCenter: parent.horizontalCenter
text: (newMaximumHighscore ? qsTr("New Highscore ") : qsTr("Score ")) + lastScore
font.pixelSize: 45
rotation: -1.5
}
MenuText {
id: yourScoreText
anchors.top: bestScoreText.bottom
anchors.topMargin: 1
anchors.horizontalCenter: parent.horizontalCenter
text: gameNetwork.userPositionForCurrentActiveLeaderboard === 1 ? ( lastScore >= gameNetwork.userHighscoreForCurrentActiveLeaderboard ? qsTr("You are world leader") : qsTr("You are still world leader")) : ((positionChange>0) ? (qsTr(" You improved by ")+ positionChange + ((positionChange > 1) ? qsTr(" Ranks"): + qsTr(" Rank"))) : qsTr("Continue and enHENce"))
font.pixelSize: 22
rotation: -1.5
}
MouseArea {
anchors.fill: parent
onClicked: {
prepareSceneExit()
window.state = "gameNetwork"
gameNetwork.showLeaderboard()
parent.scale = 1.0
}
onPressed: {
parent.scale = 0.85
}
onReleased: {
parent.scale = 1.0
}
onCanceled: {
parent.scale = 1.0
}
}
}
Image {
source: Qt.resolvedUrl("../assets/sign.png")
anchors.horizontalCenter: parent.horizontalCenter
width: 150
height: 120
mirror: true
y:80
z:19
MouseArea {
anchors.fill: parent
onClicked: {
prepareSceneExit()
window.state = "gameNetwork"
gameNetwork.showLeaderboard()
parent.scale = 1.0
}
onPressed: {
parent.scale = 0.85
}
onReleased: {
parent.scale = 1.0
}
onCanceled: {
parent.scale = 1.0
}
}
Item {
y: 82
anchors.horizontalCenter: parent.horizontalCenter
width: highscoreText.width+scoreImage.width+highscoreTextScore.width
rotation: 2
MenuText {
id: highscoreText
text: qsTr("Rank: ") +gameNetwork.userPositionForCurrentActiveLeaderboard
font.pixelSize: 20
}
Image {
id: scoreImage
source: Qt.resolvedUrl("../assets/gamecenter.png")
y: 1
width: 20
height: 20
anchors.left: highscoreText.right
anchors.leftMargin: 1
}
MenuText {
id: highscoreTextScore
text: ""+ maximumHighscore
font.pixelSize: 20
anchors.left: scoreImage.right
anchors.leftMargin: 5
}
}
}
Image {
source: Qt.resolvedUrl("../assets/sign.png")
anchors.horizontalCenter: parent.horizontalCenter
width: 140
height: 115
y:169
z:18
Item {
width: shopText.width + coinDisplay.width+2
height: shopText.height
y: 80
anchors.horizontalCenter: parent.horizontalCenter
rotation: -2.0
MenuText {
id: shopText
text: qsTr("Shop")
font.pixelSize: 20
}
CoinDisplay {
id: coinDisplay
anchors.left: shopText.right
anchors.leftMargin: 2
displayBonusCoins: true
bonusCoins: moneyEarned
}
}
MouseArea {
anchors.fill: parent
onClicked: {
hen.scale = 1.0
parent.scale = 1.0
prepareSceneExit()
window.state = "shop"
}
onPressed: {
hen.scale = 0.85
parent.scale = 0.85
}
onReleased: {
hen.scale = 1.0
parent.scale = 1.0
}
onCanceled: {
hen.scale = 1.0
parent.scale = 1.0
}
}
}
Image {
id: hen
x: 135
y: 191
width: 50
height: 50
source: store.blackHen.purchased ? "../assets/chicken2-dead.png" : "../assets/chicken4-dead.png"
}
MenuButton {
id: playagainbutton
width: 170
height: 50
anchors.bottom: returnButton.top
anchors.bottomMargin: 10
anchors.horizontalCenter: parent.horizontalCenter
text: qsTr("Play again")
onClicked: {
prepareSceneExit()
window.state = "game"
}
}
MenuButton {
id: returnButton
width: 170
height: 50
anchors.bottom: parent.bottom
anchors.bottomMargin: 20
anchors.horizontalCenter: parent.horizontalCenter
text: qsTr("Back to Menu")
onClicked: {
prepareSceneExit()
window.state = "main"
}
}
MenuButton {
id: tutorialButton
width: 40
height: 40
anchors.right: gameOverScene.gameWindowAnchorItem.right
anchors.rightMargin: 2
anchors.bottom: gameOverScene.gameWindowAnchorItem.bottom
anchors.bottomMargin: 2
text: qsTr("")
onClicked: {
prepareSceneExit()
window.state = "tutorial"
}
Image {
width: 30
height: 30
source: Qt.resolvedUrl("../assets/help.png")
anchors.centerIn: parent
}
}
AchievementOverlay {
id: achievementOverlay
width: parent.gameWindowAnchorItem.width
height: 80
anchors.left: parent.gameWindowAnchorItem.left
anchors.top: parent.gameWindowAnchorItem.top
opacity: 0.0
z:21
}
function prepareSceneExit() {
audioManager.play(audioManager.idMENUCLICK)
chartboostView.doNotShowAdvert()
positionChange = 0
}
function enterScene() {
if(!store.noAdsGood.purchased && !system.desktopPlatform) {
if(!advertDeaths) {
chartboostView.showAdvertIfAvailable()
}
advertDeaths++
if(advertDeaths>=maxAdvertDeaths) {
advertDeaths = 0
}
}
var earned = Math.floor(lastScore/1000)
if(earned > 0) {
moneyEarned = earned
store.giveItem("currency_money_id",moneyEarned)
audioManager.play(audioManager.idPLING)
} else {
moneyEarned = 0
}
newMaximumHighscore = false
if(lastScore > maximumHighscore) {
maximumHighscore = lastScore;
newMaximumHighscore = true;
} else {
newMaximumHighscore = false;
}
var grains = player.collectedGrains;
var badGrains = player.collectedBadGrains
var parachutes = player.parachutes;
var beams = player.beams;
var deaths = player.deaths;
console.log("Collected grains:", grains);
if (grains >= 10) {
gameNetwork.unlockAchievement("cob2_grains10", true)
}
if (grains >= 25) {
gameNetwork.unlockAchievement("cob2_grains25", true)
}
if (grains >= 50) {
gameNetwork.unlockAchievement("cob2_grains50", true)
}
if (grains >= 100) {
gameNetwork.unlockAchievement("cob2_grains100", true)
}
if(badGrains >= 10) {
gameNetwork.unlockAchievement("cob2_badgrains10",true)
}
if (deaths >= 10){
gameNetwork.unlockAchievement("cob2_chickendead1", true)
}
if (parachutes >= 10){
gameNetwork.unlockAchievement("cob2_parachute10", true)
}
if (beams >= 10){
gameNetwork.unlockAchievement("cob2_teleported10", true)
}