Flappy Bird Game
import Felgo 4.0
import QtQuick 2.0
import "../scenes"
import "../common"
Item {
width: parent.width
height: parent.height
y: -30
opacity: 0
visible: opacity === 0 ? false : true
enabled: visible
signal playPressed()
signal networkPressed()
signal useCoinsPressed()
MultiResolutionImage {
source: Qt.resolvedUrl("../../assets/img/gameOver.png")
anchors.bottom: scoreBoard.top
anchors.horizontalCenter: parent.horizontalCenter
anchors.bottomMargin: 30
}
MultiResolutionImage {
id: scoreBoard
anchors.centerIn: parent
source: Qt.resolvedUrl("../../assets/img/scoreBoard.png")
}
Numbers {
anchors.right: scoreBoard.right
anchors.rightMargin: -10
anchors.top: scoreBoard.top
anchors.topMargin: 35
scale: 0.5
number: gameScene.score
}
Numbers {
anchors.right: scoreBoard.right
anchors.rightMargin: -10
anchors.top: scoreBoard.top
anchors.topMargin: 75
scale: 0.5
number: highscore
}
Numbers {
color: "_gold"
anchors.left: scoreBoard.left
anchors.leftMargin: 30
anchors.top: scoreBoard.top
anchors.topMargin: 50
number: coins
}
Menu {
anchors.top: scoreBoard.bottom
anchors.topMargin: 15
onPlayPressed: parent.playPressed()
onNetworkPressed: parent.networkPressed()