Platformer with Level Editor
import QtQuick 2.0
import Felgo 3.0
import "../../common"
DialogBase {
id: levelOrderDialog
PlatformerTextButton {
id: newest
screenText: "Newest"
width: 175
anchors.centerIn: parent
anchors.verticalCenterOffset: -50
onClicked: {
setOrder("created_at")
}
}
PlatformerTextButton {
id: highestRated
screenText: "Highest Rated"
width: 175
anchors.centerIn: parent
onClicked: {
setOrder("average_quality")
}
}
PlatformerTextButton {
id: mostDownloaded
screenText: "Most Downloaded"
width: 175
anchors.centerIn: parent
anchors.verticalCenterOffset: 50
onClicked: {
setOrder("times_downloaded")
}
}
function setOrder(newOrder) {
levelScene.order = newOrder