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Squaby Demo

 import QtQuick 2.0
 import Felgo 3.0

 BuildEntityButton {
     id: buyTowerButton

     width: 50
     height: hud.height

     toCreateEntityType: "../../entities/Obstacle.qml"

     // is needed to set the source for DragWeapon, which is the name of the png in the spritesheet json file
     // has e.g. the value "nailgun.png" - mention that the path is irrelevant, as the image is looked up in the json file
     property alias source: buttonSprite.source

     SingleSquabySprite {
         id: buttonSprite

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