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ZombieBreak Demo

 import Felgo 3.0
 import QtQuick 2.0

 import "entities"

 Item {
   id: level1

   // number of total zombies
   property int maxZombies : 6
   // path to background image for this level
   property string background: "../assets/img/atl.png"
   // name of the city will be displayed in the HUD
   property string city: "Atlanta"

   // add some zombies
   Zombie {x:zombieWidth*1; y:zombieHeight*1;}
   Zombie {x:zombieWidth*2; y:zombieHeight*1;}
   Zombie {x:zombieWidth*4; y:zombieHeight*2;}
   Zombie {x:zombieWidth*5; y:zombieHeight*2;}