MenuScene.qml Example File

demos/ZombieBreak/qml/MenuScene.qml
 import Felgo 3.0
 import QtQuick 2.0

 Scene {
   id: menuScene

   // listen to the start button from anywhere, we use this to change the state in the GameWindow
   signal startPressed

   // background image for the menu
   Image {source:"../assets/img/titleScreen.png"; anchors.fill:parent}

   // background music for the menu
   BackgroundMusic {id: backgroundMusic; source:"../assets/snd/ZombieBreakTheme.mp3"}

   // custom play button
   Image {
     anchors.centerIn: parent
     source: "../assets/img/playButton.png"
     MouseArea {
       // the mouse area fills the whole image
       anchors.fill: parent
       // when pressed we stop the music and call the signal startPressed
       onPressed: {
         backgroundMusic.stop()
         startPressed()
       }
     }
   }
 }

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