Wall.qml Example File

examples/physics/box2d-examples/qml/raycast/Wall.qml
 import QtQuick 2.0
 import Felgo 3.0

 EntityBase {
   entityType: "Wall"

   BoxCollider {
     anchors.fill: parent
     bodyType: Body.Static
   }

   // the Rectangle is only visible when the GameWindow has a different aspect ratio than the Scene, because it is anchored to the outside of the visible scene
   Rectangle {
     anchors.fill: parent
     color: "darkblue"
   }
 }

Voted #1 for:

  • Easiest to learn
  • Most time saving
  • Best support

Develop Cross-Platform Apps and Games 50% Faster!

  • Voted the best supported, most time-saving and easiest to learn cross-platform development tool
  • Based on the Qt framework, with native performance and appearance on all platforms including iOS and Android
  • Offers a variety of plugins to monetize, analyze and engage users
FREE!
create apps
create games
cross platform
native performance
3rd party services
game network
multiplayer
level editor
easiest to learn
biggest time saving
best support