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Box2D Examples

 import QtQuick 2.0
 import Felgo 3.0

 EntityBase {
   entityType: "Wall"

   BoxCollider {
     anchors.fill: parent
     bodyType: Body.Static

   // the Rectangle is only visible when the GameWindow has a different aspect ratio than the Scene, because it is anchored to the outside of the visible scene
   Rectangle {
     anchors.fill: parent
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