
These examples describe how to use the Qt OpenGL module.
Qt provides support for integration with OpenGL implementations, giving developers the opportunity to display hardware accelerated 3D graphics alongside a more conventional user interface.
These examples demonstrate the basic techniques used to take advantage of OpenGL in Qt applications.
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The 2D Painting example shows how QPainter and QOpenGLWidget can be used together to display accelerated 2D graphics on supported hardware. |
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Shows how to manually rotate a textured 3D cube with user input. |
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The Hello GL2 example demonstrates the basic use of the OpenGL-related classes provided with Qt. |
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Demonstrates OpenGL ES 3.0 functions via QOpenGLExtraFunctions. |
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This example shows how to create a minimal QWindow based application for the purpose of using OpenGL. |
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This example shows how to create a minimal QOpenGLWidget based application with stereoscopic rendering support. |
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The Textures example demonstrates the use of Qt's image classes as textures in applications that use both OpenGL and Qt to display graphics. |
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