- QCustom3DVolume(const QVector3D &, const QVector3D &, const QQuaternion &, int, int, int,
QList<uchar> *, QImage::Format, const QList<QRgb> &, QObject *)
- QCustom3DVolume(QObject *)
- alphaMultiplierChanged(float)
- colorTableChanged()
- deleteLater()
- destroyed(QObject *)
- drawSliceFramesChanged(bool)
- drawSlicesChanged(bool)
- meshFileChanged(const QString &)
- objectNameChanged(const QString &)
- positionAbsoluteChanged(bool)
- positionChanged(const QVector3D &)
- preserveOpacityChanged(bool)
- rotationChanged(const QQuaternion &)
- scalingAbsoluteChanged(bool)
- scalingChanged(const QVector3D &)
- shadowCastingChanged(bool)
- sliceFrameColorChanged(const QColor &)
- sliceFrameGapsChanged(const QVector3D &)
- sliceFrameThicknessesChanged(const QVector3D &)
- sliceFrameWidthsChanged(const QVector3D &)
- sliceIndexXChanged(int)
- sliceIndexYChanged(int)
- sliceIndexZChanged(int)
- textureDataChanged(QList<uchar> *)
- textureDepthChanged(int)
- textureFileChanged(const QString &)
- textureFormatChanged(QImage::Format)
- textureHeightChanged(int)
- textureWidthChanged(int)
- useHighDefShaderChanged(bool)
- visibleChanged(bool)
- ~QCustom3DVolume()
- alphaMultiplier() const : float
- blockSignals(bool) : bool
- childEvent(QChildEvent *)
- children() const : const QObjectList &
- colorTable() const : QList<QRgb>
- connect(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType) : QMetaObject::Connection
- connect(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &, Qt::ConnectionType) :
QMetaObject::Connection
- connect(const QObject *, const char *, const char *, Qt::ConnectionType) const : QMetaObject::Connection
- connect(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction, Qt::ConnectionType) :
QMetaObject::Connection
- connect(const QObject *, PointerToMemberFunction, Functor) : QMetaObject::Connection
- connect(const QObject *, PointerToMemberFunction, const QObject *, Functor, Qt::ConnectionType) : QMetaObject::Connection
- connectNotify(const QMetaMethod &)
- createTextureData(const QList<QImage *> &) : QList<uchar> *
- customEvent(QEvent *)
- disconnect(const QObject *, const char *, const QObject *, const char *) : bool
- disconnect(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &) : bool
- disconnect(const char *, const QObject *, const char *) const : bool
- disconnect(const QObject *, const char *) const : bool
- disconnect(const QMetaObject::Connection &) : bool
- disconnect(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction) : bool
- disconnectNotify(const QMetaMethod &)
- drawSliceFrames() const : bool
- drawSlices() const : bool
- dumpObjectInfo() const
- dumpObjectTree() const
- dynamicPropertyNames() const : QList<QByteArray>
- event(QEvent *) : bool
- eventFilter(QObject *, QEvent *) : bool
- findChild(const QString &, Qt::FindChildOptions) const : T
- findChildren(const QString &, Qt::FindChildOptions) const : QList<T>
- findChildren(Qt::FindChildOptions) const : QList<T>
- findChildren(const QRegularExpression &, Qt::FindChildOptions) const : QList<T>
- inherits(const char *) const : bool
- installEventFilter(QObject *)
- isPositionAbsolute() const : bool
- isQuickItemType() const : bool
- isScalingAbsolute() const : bool
- isShadowCasting() const : bool
- isSignalConnected(const QMetaMethod &) const : bool
- isVisible() const : bool
- isWidgetType() const : bool
- isWindowType() const : bool
|
- killTimer(int)
- meshFile() const : QString
- metaObject() const : const QMetaObject *
- moveToThread(QThread *)
- objectName() const : QString
- parent() const : QObject *
- position() const : QVector3D
- preserveOpacity() const : bool
- property(const char *) const : QVariant
- receivers(const char *) const : int
- removeEventFilter(QObject *)
- renderSlice(Qt::Axis, int) : QImage
- rotation() : QQuaternion
- scaling() const : QVector3D
- sender() const : QObject *
- senderSignalIndex() const : int
- setAlphaMultiplier(float)
- setColorTable(const QList<QRgb> &)
- setDrawSliceFrames(bool)
- setDrawSlices(bool)
- setMeshFile(const QString &)
- setObjectName(const QString &)
- setObjectName(QAnyStringView)
- setParent(QObject *)
- setPosition(const QVector3D &)
- setPositionAbsolute(bool)
- setPreserveOpacity(bool)
- setProperty(const char *, const QVariant &) : bool
- setRotation(const QQuaternion &)
- setRotationAxisAndAngle(const QVector3D &, float)
- setScaling(const QVector3D &)
- setScalingAbsolute(bool)
- setShadowCasting(bool)
- setSliceFrameColor(const QColor &)
- setSliceFrameGaps(const QVector3D &)
- setSliceFrameThicknesses(const QVector3D &)
- setSliceFrameWidths(const QVector3D &)
- setSliceIndexX(int)
- setSliceIndexY(int)
- setSliceIndexZ(int)
- setSliceIndices(int, int, int)
- setSubTextureData(Qt::Axis, int, const uchar *)
- setSubTextureData(Qt::Axis, int, const QImage &)
- setTextureData(QList<uchar> *)
- setTextureDepth(int)
- setTextureDimensions(int, int, int)
- setTextureFile(const QString &)
- setTextureFormat(QImage::Format)
- setTextureHeight(int)
- setTextureImage(const QImage &)
- setTextureWidth(int)
- setUseHighDefShader(bool)
- setVisible(bool)
- signalsBlocked() const : bool
- sliceFrameColor() const : QColor
- sliceFrameGaps() const : QVector3D
- sliceFrameThicknesses() const : QVector3D
- sliceFrameWidths() const : QVector3D
- sliceIndexX() const : int
- sliceIndexY() const : int
- sliceIndexZ() const : int
- startTimer(int, Qt::TimerType) : int
- startTimer(std::chrono::milliseconds, Qt::TimerType) : int
- staticMetaObject :
- textureData() const : QList<uchar> *
- textureDataWidth() const : int
- textureDepth() const : int
- textureFile() const : QString
- textureFormat() const : QImage::Format
- textureHeight() const : int
- textureWidth() const : int
- thread() const : QThread *
- timerEvent(QTimerEvent *)
- tr(const char *, const char *, int) : QString
- useHighDefShader() const : bool
|