The OrbitCameraController class allows controlling the scene camera along orbital path. More...
Import Statement: | import Qt3D.Extras 2.4 |
Since: | Qt 5.7 |
Inherits: |
The OrbitCameraController class allows controlling the scene camera along orbital path.
The controls are:
Input | Action |
---|---|
Left mouse button | While the left mouse button is pressed, mouse movement along x-axis moves the camera left and right and movement along y-axis moves it up and down. |
Right mouse button | While the right mouse button is pressed, mouse movement along x-axis pans the camera around the camera view center and movement along y-axis tilts it around the camera view center. |
Both left and right mouse button | While both the left and the right mouse button are pressed, mouse movement along y-axis zooms the camera in and out without changing the view center. |
Arrow keys | Move the camera vertically and horizontally relative to camera viewport. |
Page up and page down keys | Move the camera forwards and backwards. |
Shift key | Changes the behavior of the up and down arrow keys to zoom the camera in and out without changing the view center. The other movement keys are disabled. |
Alt key | Changes the behovior of the arrow keys to pan and tilt the camera around the view center. Disables the page up and page down keys. |
camera : Camera |
Holds the currently controlled camera.
linearSpeed : real |
Holds the current linear speed of the camera controller. Linear speed determines the movement speed of the camera.
lookSpeed : real |
Holds the current look speed of the camera controller. The look speed determines the turn rate of the camera pan and tilt.
zoomInLimit : real |
Holds the current zoom-in limit. The zoom-in limit determines how close to the view center the camera can be zoomed.
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