Enables manual control of animations. More...
Import Statement: | import QtQuick |
Normally animations are driven by an internal timer, but the AnimationController allows the given animation to be driven by a progress value explicitly.
[default] animation : Animation |
This property holds the animation to be controlled by the AnimationController.
Note:An animation controlled by AnimationController will always have its running
and paused
properties set to true. It can not be manually
started or stopped (much like an animation in a Behavior can not be manually started or stopped).
progress : real |
This property holds the animation progress value.
The valid progress
value is 0.0 to 1.0, setting values less than 0 will be converted to 0, setting values great than 1 will be converted to 1.
completeToBeginning() |
Finishes running the controlled animation in a backwards direction.
After calling this method, the animation runs normally from the current progress point in a backwards direction to the beginning state.
The animation controller's progress value will be automatically updated while the animation is running.
See also completeToEnd() and progress.
completeToEnd() |
Finishes running the controlled animation in a forwards direction.
After calling this method, the animation runs normally from the current progress point in a forwards direction to the end state.
The animation controller's progress value will be automatically updated while the animation is running.
See also completeToBeginning() and progress.
reload() |
Reloads the animation properties
If the animation properties changed, calling this method to reload the animation definations.
As part of the free Business evaluation, we offer a free welcome call for companies, to talk about your requirements, and how the Felgo SDK & Services can help you. Just sign up and schedule your call.
Sign up now to start your free Business evaluation: