A scatter noise effect. More...
Import Statement: | import QtQuick3D.Effects 6.4 |
Scatters the pixels in a scene, creating a blurry or smeared appearance. Without changing the color of each individual pixel, the Scatter effect redistributes the pixels randomly, but in the same general area as their original positions.
amount : real |
Determines how much to scatter. The range is [0...127]
. The default value is 10
.
direction : int |
The direction in which to scatter the pixels. Set to 0
for both horizontal and vertical, 1
for horizontal, and 2
for vertical. The default value is 0
.
noiseSample : TextureInput |
The scatter noise texture map. The default is a Texture with source "maps/brushnoise.png"
.
randomize : bool |
Specifies whether the scattering pattern changes for each frame. The default value is true
.
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