A stereo overlay sound. More...
Import Statement: | import QtQuick3D.SpatialAudio |
A AmbientSound represents a position and orientation independent sound. It's commonly used for background sounds (e.g. music) that is supposed to be independent of the listeners position and orientation.
autoPlay : bool |
Determines whether the sound should automatically start playing when a source gets specified.
The default value is true
.
loops : int |
Determines how often the sound is played before the player stops. Set to QAmbienSound::Infinite to loop the current sound forever.
The default value is 1
.
source : url |
The source file for the sound to be played.
volume : float |
Defines an overall volume for this sound source.
pause() |
Pauses sound playback at the current position. Calling play() will continue playback.
play() |
Starts playing back the sound. Does nothing if the sound is already playing.
stop() |
Stops sound playback and resets the current position and loop count to 0. Calling play() will begin playback at the beginning of the sound file.
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