- enum class Flag
- flags Flags
- QQuickRenderTarget()
- ~QQuickRenderTarget()
- depthTexture() const : QRhiTexture *
- devicePixelRatio() const : qreal
- fromD3D11Texture(void *, uint, const QSize &, int) : QQuickRenderTarget
- fromD3D11Texture(void *, const QSize &, int) : QQuickRenderTarget
- fromD3D11Texture(void *, uint, QSize, int, QQuickRenderTarget::Flags) : QQuickRenderTarget
- fromD3D12Texture(void *, int, uint, const QSize &, int) : QQuickRenderTarget
- fromD3D12Texture(void *, int, uint, uint, QSize, int, int, QQuickRenderTarget::Flags) :
QQuickRenderTarget
- fromMetalTexture(MTLTexture *, uint, const QSize &, int) : QQuickRenderTarget
- fromMetalTexture(MTLTexture *, const QSize &, int) : QQuickRenderTarget
- fromMetalTexture(MTLTexture *, uint, uint, QSize, int, int, QQuickRenderTarget::Flags) :
QQuickRenderTarget
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- fromOpenGLRenderBuffer(uint, const QSize &, int) : QQuickRenderTarget
- fromOpenGLTexture(uint, uint, const QSize &, int) : QQuickRenderTarget
- fromOpenGLTexture(uint, const QSize &, int) : QQuickRenderTarget
- fromOpenGLTexture(uint, uint, QSize, int, int, QQuickRenderTarget::Flags) :
QQuickRenderTarget
- fromPaintDevice(QPaintDevice *) : QQuickRenderTarget
- fromRhiRenderTarget(QRhiRenderTarget *) : QQuickRenderTarget
- fromVulkanImage(int, int, int, const QSize &, int) : QQuickRenderTarget
- fromVulkanImage(int, int, const QSize &, int) : QQuickRenderTarget
- fromVulkanImage(int, int, int, int, QSize, int, int, QQuickRenderTarget::Flags) :
QQuickRenderTarget
- isNull() const : bool
- mirrorVertically() const : bool
- setDepthTexture(QRhiTexture *)
- setDevicePixelRatio(qreal)
- setMirrorVertically(bool)
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