The QSGRectangleNode class is a convenience class for drawing solid filled rectangles using scenegraph. More...
Header: | #include <QSGRectangleNode> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS Quick) target_link_libraries(mytarget PRIVATE Qt6::Quick) |
qmake: | QT += quick |
Since: | Qt 5.8 |
Inherits: | QSGGeometryNode |
virtual QColor | color() const = 0 |
virtual QRectF | rect() const = 0 |
virtual void | setColor(const QColor &color) = 0 |
virtual void | setRect(const QRectF &rect) = 0 |
void | setRect(qreal x, qreal y, qreal w, qreal h) |
[pure virtual]
QColor QSGRectangleNode::color() constReturns the color of this rectangle.
See also setColor().
[pure virtual]
QRectF QSGRectangleNode::rect() constReturns the rectangle that this rect node covers.
See also setRect().
[pure virtual]
void QSGRectangleNode::setColor(const QColor
&color)Sets the color of this rectangle to color. The default color will be white.
See also color().
[pure virtual]
void QSGRectangleNode::setRect(const QRectF &rect)Sets the rectangle of this rect node to rect.
See also rect().
This is an overloaded function.
Sets the rectangle of this rect node to begin at (x, y) and have width w and height h.
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