The QStringEncoder class provides a state-based encoder for text. More...
Header: | #include <QStringEncoder> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS Core) target_link_libraries(mytarget PRIVATE Qt6::Core) |
qmake: | QT += core |
Inherits: | QStringConverter |
Note: All functions in this class are reentrant.
QStringEncoder(const char *name, QStringConverter::Flags flags = Flag::Default) | |
QStringEncoder(QStringConverter::Encoding encoding, QStringConverter::Flags flags = Flag::Default) | |
QStringEncoder() | |
char * | appendToBuffer(char *out, QStringView in) |
QByteArray | encode(const QString &in) |
QByteArray | encode(QStringView in) |
qsizetype | requiredSpace(qsizetype inputLength) const |
QByteArray | operator()(const QString &in) |
QByteArray | operator()(QStringView in) |
A text encoder converts text from Qt's internal representation into an encoded text format using a specific encoding.
Converting a string from Unicode to the local encoding can be achieved using the following code:
QString string = "..."; auto fromUtf16 = QStringEncoder(QStringEncoder::Utf8); QByteArray encodedString = fromUtf16(string);
The encoder remembers any state that is required between calls, so converting data received in chunks, for example, when receiving it over a network, is just as easy, by calling the encoder whenever new data is available:
auto fromUtf16 = QStringEncoder(QStringEncoder::Utf8); QByteArray encoded; while (new_data_available()) { QString chunk = get_new_data(); encoded += fromUtf16(chunk); }
The QStringEncoder object maintains state between chunks and therefore works correctly even if a UTF-16 surrogate character is split between chunks.
QStringEncoder objects can't be copied because of their internal state, but can be moved.
See also QStringConverter and QStringDecoder.
Converts in and returns the data as a byte array.
Creates an encoder object using name and flags. If name is not the name of a known encoding an invalid converter will get created.
See also isValid().
Creates an encoder object using encoding and flags.
Default constructs an encoder. The default encoder is not valid, and can't be used for converting text.
Encodes in and writes the encoded result into the buffer starting at out. Returns a pointer to the end of the data written.
Note: out must be large enough to be able to hold all the decoded data. Use requiredSpace() to determine the maximum size requirement to be able to encode in.
See also requiredSpace().
Returns the maximum amount of characters required to be able to process inputLength decoded data.
See also appendToBuffer().
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