Compiles big binary resources into object code.
The command is defined in the Core
component of the Qt6
package, which can be loaded like so:
find_package(Qt6 REQUIRED COMPONENTS Core)
This command was introduced in Qt 5.12.
qt_add_big_resources(<VAR> file1.qrc [file2.qrc ...] [OPTIONS ...])
If versionless commands are disabled, use qt6_add_big_resources()
instead. It supports the same set of arguments as this command.
Creates compiled object files from Qt resource files using the Resource Compiler (rcc). Paths to the generated files are added to <VAR>
.
This is similar to qt_add_resources, but directly generates object files (.o
, .obj
) files instead of C++ source code. This allows to embed bigger resources,
where compiling to C++ sources and then to binaries would be too time consuming or memory intensive.
Note: The file1.qrc
will not be treated as a source file by Qt Creator. It needs to be added as a source file to a CMake target and have the property SKIP_AUTORCC
set to
ON
.
Warning: This command is not supported when building for iOS, use qt_add_resources instead. See QTBUG-103497 for details.
You can set additional OPTIONS
that should be added to the rcc
calls. You can find possible options in the rcc documentation.
set(SOURCES main.cpp) qt_add_big_resources(SOURCES big_resource.qrc) # Have big_resource.qrc treated as a source file by Qt Creator list(APPEND SOURCES big_resource.qrc) set_property(SOURCE big_resource.qrc PROPERTY SKIP_AUTORCC ON) add_executable(myapp ${SOURCES})
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