Contains classes from the Qt3DAnimation module. More...
Header: | #include <Qt3DAnimation> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS 3danimation) target_link_libraries(mytarget PRIVATE Qt6::3danimation) |
qmake: | QT += 3danimation |
class | QAbstractAnimation |
class | QAbstractAnimationClip |
class | QAbstractClipAnimator |
class | QAbstractClipBlendNode |
class | QAdditiveClipBlend |
class | QAnimationAspect |
class | QAnimationCallback |
class | QAnimationClip |
class | QAnimationClipData |
class | QAnimationClipLoader |
class | QAnimationController |
class | QAnimationGroup |
class | QBlendedClipAnimator |
class | QCallbackMapping |
class | QChannel |
class | QChannelMapper |
class | QChannelMapping |
class | QClipAnimator |
class | QClipBlendValue |
class | QKeyFrame |
class | QKeyframeAnimation |
class | QLerpClipBlend |
class | QMorphTarget |
class | QMorphingAnimation |
class | QVertexBlendAnimation |
An abstract base class for Qt3D animations. More...
QAbstractAnimationClip is the base class for types providing key frame animation data. More...
QAbstractClipAnimator is the base class for types providing animation playback capabilities. More...
QAbstractClipBlendNode is the base class for types used to construct animation blend trees. More...
Performs an additive blend of two animation clips based on an additive factor. More...
Provides key-frame animation capabilities to Qt 3D. More...
Represents an animation callback object. More...
Specifies key frame animation data. More...
Class containing the animation data. More...
Enables loading key frame animation data from a file. More...
A controller class for animations. More...
A class grouping animations together. More...
QBlendedClipAnimator is a component providing animation playback capabilities of a tree of blend nodes. More...
Allows to map the channels within the clip onto an invocation of a callback object. More...
Defines a channel for a QAnimationClipData. The animation system interpolates each channel component independently except in the case the QChannel is called "Rotation" (case sensitive), it has four QChannelComponents and the same number of keyframes for each QChannelComponent. In that case the interpolation will be performed using SLERP. More...
Allows to map the channels within the clip onto properties of objects in the application. More...
Allows to map the channels within the clip onto properties of objects in the application. More...
QClipAnimator is a component providing simple animation playback capabilities. More...
Class used for including a clip in a blend tree. More...
A base class for handling keyframes. More...
A class implementing simple keyframe animation to a QTransform. More...
Performs a linear interpolation of two animation clips based on a normalized factor. More...
A class providing morph targets to blend-shape animation. More...
A class implementing blend-shape morphing animation. More...
A class implementing vertex-blend morphing animation. More...