Contains classes from the Qt3DExtras module. More...
Header: | #include <Qt3DExtras> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS 3dextras) target_link_libraries(mytarget PRIVATE Qt6::3dextras) |
qmake: | QT += 3dextras |
class | QAbstractCameraController |
class | QConeGeometry |
class | QConeGeometryView |
class | QConeMesh |
class | QCuboidGeometry |
class | QCuboidGeometryView |
class | QCuboidMesh |
class | QCylinderGeometry |
class | QCylinderGeometryView |
class | QCylinderMesh |
class | QDiffuseSpecularMaterial |
class | QExtrudedTextGeometry |
class | QExtrudedTextMesh |
class | QFirstPersonCameraController |
class | QForwardRenderer |
class | QGoochMaterial |
class | QMetalRoughMaterial |
class | QMorphPhongMaterial |
class | QOrbitCameraController |
class | QPerVertexColorMaterial |
class | QPlaneGeometry |
class | QPlaneGeometryView |
class | QPlaneMesh |
class | QSkyboxEntity |
class | QSphereGeometry |
class | QSphereGeometryView |
class | QSphereMesh |
class | QText2DEntity |
class | QTextureMaterial |
class | QTorusGeometry |
class | QTorusGeometryView |
class | QTorusMesh |
The QAbstractCameraController class provides basic functionality for camera controllers. More...
The QConeGeometry class allows creation of a cone in 3D space. * * * * * The QConeGeometry class is most commonly used internally by the QConeMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. The class * allows for creation of both a cone and a truncated cone. More...
A conical mesh. More...
A conical mesh. More...
The QCuboidGeometry class allows creation of a cuboid in 3D space. * * * * * The QCuboidGeometry class is most commonly used internally by the QCuboidMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. More...
A cuboid mesh. More...
A cuboid mesh. More...
The QCylinderGeometry class allows creation of a cylinder in 3D space. * * * * * The QCylinderGeometry class is most commonly used internally by the QCylinderMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. More...
A cylindrical mesh. More...
A cylindrical mesh. More...
The QDiffuseSpecularMaterial class provides a default implementation of the phong lighting effect. More...
The QExtrudedTextGeometry class allows creation of a 3D extruded text in 3D space. More...
A 3D extruded Text mesh. More...
The QFirstPersonCameraController class allows controlling the scene camera from the first person perspective. More...
The QForwardRenderer provides a default FrameGraph implementation of a forward renderer. More...
The QGoochMaterial provides a material that implements the Gooch shading model, popular in CAD and CAM applications. More...
The QMetalRoughMaterial provides a default implementation of PBR lighting. More...
The QMorphPhongMaterial class provides a default implementation of the phong lighting effect. More...
The QOrbitCameraController class allows controlling the scene camera along orbital path. More...
The QPerVertexColorMaterial class provides a default implementation for rendering the color properties set for each vertex. More...
The QPlaneGeometry class allows creation of a plane in 3D space. * * * * The QPlaneGeometry class is most commonly used internally by the QPlaneMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. More...
A square planar mesh. More...
A square planar mesh. More...
Qt3DExtras::QSkyboxEntity is a convenience Qt3DCore::QEntity subclass that can be used to insert a skybox in a 3D scene. More...
The QSphereGeometry class allows creation of a sphere in 3D space. * * * * * The QSphereGeometry class is most commonly used internally by the QSphereMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. More...
A spherical mesh. More...
A spherical mesh. More...
QText2DEntity allows creation of a 2D text in 3D space. More...
The QTextureMaterial provides a default implementation of a simple unlit texture material. More...
The QTorusGeometry class allows creation of a torus in 3D space. * * * * * The QTorusGeometry class is most commonly used internally by the QTorusMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. More...
A toroidal mesh. More...
A toroidal mesh. More...