The QAbstractCameraController class provides basic functionality for camera controllers. More...
Header: | #include <QAbstractCameraController> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS 3dextras) target_link_libraries(mytarget PRIVATE Qt6::3dextras) |
qmake: | QT += 3dextras |
Since: | Qt 5.10 |
Inherits: | Qt3DCore::QEntity |
Inherited By: |
Qt3DExtras::QFirstPersonCameraController and Qt3DExtras::QOrbitCameraController |
|
|
float | acceleration() const |
Qt3DRender::QCamera * | camera() const |
float | deceleration() const |
float | linearSpeed() const |
float | lookSpeed() const |
void | setAcceleration(float acceleration) |
void | setCamera(Qt3DRender::QCamera *camera) |
void | setDeceleration(float deceleration) |
void | setLinearSpeed(float linearSpeed) |
void | setLookSpeed(float lookSpeed) |
void | accelerationChanged(float acceleration) |
void | cameraChanged() |
void | decelerationChanged(float deceleration) |
void | linearSpeedChanged() |
void | lookSpeedChanged() |
Qt3DInput::QKeyboardDevice * | keyboardDevice() const |
Qt3DInput::QMouseDevice * | mouseDevice() const |
QAbstractCameraController sets up and handles input from keyboard, mouse, and other devices. QAbstractCameraController is an abstract class and cannot itself be instantiated. It provides a standard interface for camera controllers.
Derived classes need only implement the frameActionTriggered() method to move the camera.
Holds the current acceleration of the camera controller.
Access functions:
float | acceleration() const |
void | setAcceleration(float acceleration) |
Notifier signal:
void | accelerationChanged(float acceleration) |
Holds the currently controlled camera.
Access functions:
Qt3DRender::QCamera * | camera() const |
void | setCamera(Qt3DRender::QCamera *camera) |
Notifier signal:
void | cameraChanged() |
Holds the current deceleration of the camera controller.
Access functions:
float | deceleration() const |
void | setDeceleration(float deceleration) |
Notifier signal:
void | decelerationChanged(float deceleration) |
Holds the current linear speed of the camera controller. Linear speed determines the movement speed of the camera.
The default is 10.0
.
Access functions:
float | linearSpeed() const |
void | setLinearSpeed(float linearSpeed) |
Notifier signal:
void | linearSpeedChanged() |
Holds the current look speed of the camera controller. The look speed determines the turn rate of the camera pan and tilt.
The default is 180.0
.
Access functions:
float | lookSpeed() const |
void | setLookSpeed(float lookSpeed) |
Notifier signal:
void | lookSpeedChanged() |
[protected]
Qt3DInput::QKeyboardDevice *QAbstractCameraController::keyboardDevice() constProvides access to the keyboard device.
[protected]
Qt3DInput::QMouseDevice *QAbstractCameraController::mouseDevice()
constProvides access to the mouse device.