A conical mesh. More...
| Header: | #include <Qt3DExtras/QConeMesh> |
| CMake: | find_package(Qt6 REQUIRED COMPONENTS 3dextras)target_link_libraries(mytarget PRIVATE Qt6::3dextras) |
| qmake: | QT += 3dextras |
| In QML: | ConeMesh |
| Inherits: | Qt3DRender::QGeometryRenderer |
| Status: | Deprecated |
|
| float | bottomRadius() const |
| bool | hasBottomEndcap() const |
| bool | hasTopEndcap() const |
| float | length() const |
| int | rings() const |
| int | slices() const |
| float | topRadius() const |
| void | setBottomRadius(float bottomRadius) |
| void | setHasBottomEndcap(bool hasBottomEndcap) |
| void | setHasTopEndcap(bool hasTopEndcap) |
| void | setLength(float length) |
| void | setRings(int rings) |
| void | setSlices(int slices) |
| void | setTopRadius(float topRadius) |
| void | bottomRadiusChanged(float bottomRadius) |
| void | hasBottomEndcapChanged(bool hasBottomEndcap) |
| void | hasTopEndcapChanged(bool hasTopEndcap) |
| void | lengthChanged(float length) |
| void | ringsChanged(int rings) |
| void | slicesChanged(int slices) |
| void | topRadiusChanged(float topRadius) |
Holds the bottom radius of the cone.
Access functions:
| float | bottomRadius() const |
| void | setBottomRadius(float bottomRadius) |
Notifier signal:
| void | bottomRadiusChanged(float bottomRadius) |
Determines if the cone bottom is capped or open.
Access functions:
| bool | hasBottomEndcap() const |
| void | setHasBottomEndcap(bool hasBottomEndcap) |
Notifier signal:
| void | hasBottomEndcapChanged(bool hasBottomEndcap) |
Determines if the cone top is capped or open.
Access functions:
| bool | hasTopEndcap() const |
| void | setHasTopEndcap(bool hasTopEndcap) |
Notifier signal:
| void | hasTopEndcapChanged(bool hasTopEndcap) |
Holds the length of the cone.
Access functions:
| float | length() const |
| void | setLength(float length) |
Notifier signal:
| void | lengthChanged(float length) |
Holds the number of rings in the mesh.
Access functions:
| int | rings() const |
| void | setRings(int rings) |
Notifier signal:
| void | ringsChanged(int rings) |
Holds the number of slices in the mesh.
Access functions:
| int | slices() const |
| void | setSlices(int slices) |
Notifier signal:
| void | slicesChanged(int slices) |
Holds the top radius of the cone.
Access functions:
| float | topRadius() const |
| void | setTopRadius(float topRadius) |
Notifier signal:
| void | topRadiusChanged(float topRadius) |