QActionInput stores Device and Buttons used to trigger an input event. More...
Header: | #include <QActionInput> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS 3dinput) target_link_libraries(mytarget PRIVATE Qt6::3dinput) |
qmake: | QT += 3dinput |
Since: | Qt 5.7 |
Instantiated By: | ActionInput |
Inherits: | Qt3DInput::QAbstractActionInput |
QActionInput(Qt3DCore::QNode *parent = nullptr) | |
QList<int> | buttons() const |
Qt3DInput::QAbstractPhysicalDevice * | sourceDevice() const |
void | setButtons(const QList<int> &buttons) |
void | setSourceDevice(Qt3DInput::QAbstractPhysicalDevice *sourceDevice) |
void | buttonsChanged(const QList<int> &buttons) |
void | sourceDeviceChanged(Qt3DInput::QAbstractPhysicalDevice *sourceDevice) |
Holds the buttons that can trigger this Action.
Access functions:
QList<int> | buttons() const |
void | setButtons(const QList<int> &buttons) |
Notifier signal:
void | buttonsChanged(const QList<int> &buttons) |
The current source device of the QActionInput.
Access functions:
Qt3DInput::QAbstractPhysicalDevice * | sourceDevice() const |
void | setSourceDevice(Qt3DInput::QAbstractPhysicalDevice *sourceDevice) |
Notifier signal:
void | sourceDeviceChanged(Qt3DInput::QAbstractPhysicalDevice *sourceDevice) |
Constructs a new QActionInput instance with parent.
[signal]
void QActionInput::buttonsChanged(const QList<int> &buttons)This signal is emitted when the buttons associated with the action input is changed. The buttons changed are buttons
Note: Notifier signal for property buttons.
[slot]
void QActionInput::setButtons(const QList<int> &buttons)Set the buttons to trigger the QActionInput instance to buttons.
Note: Setter function for property buttons.
See also buttons().
[signal]
void QActionInput::sourceDeviceChanged(Qt3DInput::QAbstractPhysicalDevice *sourceDevice)This signal is emitted when the source device associated with the action input is changed to sourceDevice.
Note: Notifier signal for property sourceDevice.
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