An axis input controlled by buttons The axis value is controlled by buttons rather than a traditional analog input such as a joystick. More...
Header: | #include <Qt3DInput/QButtonAxisInput> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS 3dinput) target_link_libraries(mytarget PRIVATE Qt6::3dinput) |
qmake: | QT += 3dinput |
Since: | Qt 5.7 |
Instantiated By: | ButtonAxisInput |
Inherits: | Qt3DInput::QAbstractAxisInput |
QButtonAxisInput(Qt3DCore::QNode *parent = nullptr) | |
float | acceleration() const |
QList<int> | buttons() const |
float | deceleration() const |
float | scale() const |
void | setAcceleration(float acceleration) |
void | setButtons(const QList<int> &buttons) |
void | setDeceleration(float deceleration) |
void | setScale(float scale) |
void | accelerationChanged(float acceleration) |
void | buttonsChanged(const QList<int> &buttons) |
void | decelerationChanged(float deceleration) |
void | scaleChanged(float scale) |
Specifies the rate at which the axis value changes when a button is held
Access functions:
float | acceleration() const |
void | setAcceleration(float acceleration) |
Notifier signal:
void | accelerationChanged(float acceleration) |
Specifies the buttons which control the axis
Access functions:
QList<int> | buttons() const |
void | setButtons(const QList<int> &buttons) |
Notifier signal:
void | buttonsChanged(const QList<int> &buttons) |
Specifies the rate at which the axis value returns to normal when a button is released
Access functions:
float | deceleration() const |
void | setDeceleration(float deceleration) |
Notifier signal:
void | decelerationChanged(float deceleration) |
Specifies how the axis output value is scaled. No scaling is applied by default so it defaults to 1.
Access functions:
float | scale() const |
void | setScale(float scale) |
Notifier signal:
void | scaleChanged(float scale) |
Constructs a new QButtonAxisInput instance with parent.