Provides a means of being notified about mouse events when attached to a QMouseDevice instance. More...
Header: | #include <Qt3DInput/QMouseHandler> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS 3dinput) target_link_libraries(mytarget PRIVATE Qt6::3dinput) |
qmake: | QT += 3dinput |
Since: | Qt 5.5 |
Instantiated By: | MouseHandler |
Inherits: | Qt3DCore::QComponent |
QMouseHandler(Qt3DCore::QNode *parent = nullptr) | |
bool | containsMouse() const |
Qt3DInput::QMouseDevice * | sourceDevice() const |
void | setSourceDevice(Qt3DInput::QMouseDevice *mouseDevice) |
void | clicked(Qt3DInput::QMouseEvent *mouse) |
void | containsMouseChanged(bool containsMouse) |
void | doubleClicked(Qt3DInput::QMouseEvent *mouse) |
void | entered() |
void | exited() |
void | positionChanged(Qt3DInput::QMouseEvent *mouse) |
void | pressAndHold(Qt3DInput::QMouseEvent *mouse) |
void | pressed(Qt3DInput::QMouseEvent *mouse) |
void | released(Qt3DInput::QMouseEvent *mouse) |
void | sourceDeviceChanged(Qt3DInput::QMouseDevice *mouseDevice) |
void | wheel(Qt3DInput::QWheelEvent *wheel) |
Note: QMouseHandler components shouldn't be shared, not respecting that condition will most likely result in undefined behaviors.
See also QMouseDevice and QMouseEvent.
[read-only]
containsMouse : const boolHolds true
if the QMouseHandler currently contains the mouse.
Note: In this context, contains mean that the ray originating from the mouse is intersecting with the Qt3DCore::QEntity that aggregates the current QMouseHandler instance component.
Access functions:
bool | containsMouse() const |
Notifier signal:
void | containsMouseChanged(bool containsMouse) |
Holds the current mouse source device of the QMouseHandler instance.
Access functions:
Qt3DInput::QMouseDevice * | sourceDevice() const |
void | setSourceDevice(Qt3DInput::QMouseDevice *mouseDevice) |
Notifier signal:
void | sourceDeviceChanged(Qt3DInput::QMouseDevice *mouseDevice) |
Constructs a new QMouseHandler instance with parent parent.
[signal]
void QMouseHandler::clicked(Qt3DInput::QMouseEvent
*mouse)This signal is emitted when a mouse button is clicked with the event details being contained within mouse.
[signal]
void QMouseHandler::doubleClicked(Qt3DInput::QMouseEvent *mouse)This signal is emitted when a mouse button is double clicked with the event details being contained within mouse.
[signal]
void QMouseHandler::entered()[signal]
void QMouseHandler::exited()[signal]
void QMouseHandler::positionChanged(Qt3DInput::QMouseEvent *mouse)This signal is emitted when the mouse position changes with the event details being contained within mouse
[signal]
void QMouseHandler::pressAndHold(Qt3DInput::QMouseEvent *mouse)This signal is emitted when a mouse button is pressed and held down with the event details being contained within mouse
[signal]
void QMouseHandler::pressed(Qt3DInput::QMouseEvent
*mouse)This signal is emitted when a mouse button is pressed with the event details being contained within mouse
[signal]
void QMouseHandler::released(Qt3DInput::QMouseEvent
*mouse)This signal is emitted when a mouse button is released with the event details being contained within mouse
[slot]
void QMouseHandler::setSourceDevice(Qt3DInput::QMouseDevice *mouseDevice)Sets the mouse device of the QMouseHandler instance to mouseDevice.
Note: Setter function for property sourceDevice.
See also sourceDevice().
[signal]
void QMouseHandler::wheel(Qt3DInput::QWheelEvent
*wheel)This signal is emitted when the mouse wheel is used with the event details being contained within wheel