A custom mesh loader. More...
Header: | #include <Qt3DRender/QMesh> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS 3drender) target_link_libraries(mytarget PRIVATE Qt6::3drender) |
qmake: | QT += 3drender |
Instantiated By: | Mesh |
Inherits: | Qt3DRender::QGeometryRenderer |
enum | Status { None, Loading, Ready, Error } |
QMesh(Qt3DCore::QNode *parent = nullptr) | |
QString | meshName() const |
QUrl | source() const |
Qt3DRender::QMesh::Status | status() const |
void | setMeshName(const QString &meshName) |
void | setSource(const QUrl &source) |
void | meshNameChanged(const QString &meshName) |
void | sourceChanged(const QUrl &source) |
void | statusChanged(Qt3DRender::QMesh::Status status) |
Loads mesh data from external files in a variety of formats. Qt3DRender::QMesh loads data into a single mesh.
In Qt3D 5.9, QMesh supports the following formats:
QMesh will also support the following format if the SDK is installed and the fbx geometry loader plugin is built and found:
If you wish to load an entire scene made of several objects, you should rather use the Qt3DRender::QSceneLoader instead.
See also Qt3DRender::QSceneLoader.
This enum identifies the status of shader used.
Constant | Value | Description |
---|---|---|
Qt3DRender::QMesh::None |
0 |
A source mesh hasn't been assigned a source yet |
Qt3DRender::QMesh::Loading |
1 |
The mesh geometry is loading |
Qt3DRender::QMesh::Ready |
2 |
The mesh geometry was successfully loaded |
Qt3DRender::QMesh::Error |
3 |
An error occurred while loading the mesh |
Holds the name of the mesh.
Access functions:
QString | meshName() const |
void | setMeshName(const QString &meshName) |
Notifier signal:
void | meshNameChanged(const QString &meshName) |
Holds the source url to the file containing the custom mesh.
Access functions:
QUrl | source() const |
void | setSource(const QUrl &source) |
Notifier signal:
void | sourceChanged(const QUrl &source) |
[read-only]
status : const StatusHolds the status of the mesh loading.
Access functions:
Qt3DRender::QMesh::Status | status() const |
Notifier signal:
void | statusChanged(Qt3DRender::QMesh::Status status) |
See also Qt3DRender::QMesh::Status.
Constructs a new QMesh with parent.