QProximityFilter Class
class Qt3DRender::QProximityFilter
Select entities which are within a distance threshold of a target entity. More...
Header: |
#include <QProximityFilter> |
CMake: |
find_package(Qt6 REQUIRED COMPONENTS 3drender)
target_link_libraries(mytarget PRIVATE Qt6::3drender) |
qmake: |
QT += 3drender |
Since: |
Qt 5.10 |
Instantiated By: |
ProximityFilter
|
Inherits: |
Qt3DRender::QFrameGraphNode
|
Properties
Public Functions
Public Slots
Signals
Detailed Description
A Qt3DRender::QProximityFilter can be used to select entities to render when they are placed within a given distance threshold of another entity.
Property Documentation
distanceThreshold : float
Holds the distance to the target entity above which entities are filtered out.
Access functions:
float |
distanceThreshold() const |
void |
setDistanceThreshold(float distanceThreshold) |
Notifier signal:
void |
distanceThresholdChanged(float distanceThreshold) |
Holds the entity against which we should compare the distance to.
Access functions:
Qt3DCore::QEntity * |
entity() const |
void |
setEntity(Qt3DCore::QEntity *entity) |
Notifier signal:
void |
entityChanged(Qt3DCore::QEntity *entity) |