The QTextItem class provides all the information required to draw text in a custom paint engine. More...
Header: | #include <QTextItem> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS Gui) target_link_libraries(mytarget PRIVATE Qt6::Gui) |
qmake: | QT += gui |
enum | RenderFlag { RightToLeft, Overline, Underline, StrikeOut } |
flags | RenderFlags |
qreal | ascent() const |
qreal | descent() const |
QFont | font() const |
QTextItem::RenderFlags | renderFlags() const |
QString | text() const |
qreal | width() const |
When you reimplement your own paint engine, you must reimplement QPaintEngine::drawTextItem(), a function that takes a QTextItem as one of its arguments.
Constant | Value | Description |
---|---|---|
QTextItem::RightToLeft |
0x1 |
Render the text from right to left. |
QTextItem::Overline |
0x10 |
Paint a line above the text. |
QTextItem::Underline |
0x20 |
Paint a line under the text. |
QTextItem::StrikeOut |
0x40 |
Paint a line through the text. |
The RenderFlags type is a typedef for QFlags<RenderFlag>. It stores an OR combination of RenderFlag values.
Corresponds to the ascent of the piece of text that is drawn.
Corresponds to the descent of the piece of text that is drawn.
Returns the font that should be used to draw the text.
Returns the render flags used.
Returns the text that should be drawn.
Specifies the total width of the text to be drawn.
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