Qt Quick 3D - Custom Morphing Animation
#ifndef MORPHGEOMETRY_H
#define MORPHGEOMETRY_H
#include <QtQuick3D/qquick3d.h>
#include <QtQuick3D/qquick3dgeometry.h>
#include <QVector3D>
#include <QtCore/QList>
class MorphGeometry : public QQuick3DGeometry
{
Q_OBJECT
QML_NAMED_ELEMENT(MorphGeometry)
Q_PROPERTY(int gridSize READ gridSize WRITE setGridSize NOTIFY gridSizeChanged)
public:
MorphGeometry(QQuick3DObject *parent = nullptr);
int gridSize() { return m_gridSize; }
void setGridSize(int gridSize);
signals:
void gridSizeChanged();
private:
void calculateGeometry();
void updateData();
QList<QVector3D> m_positions;
QList<QVector3D> m_normals;
QList<QVector3D> m_targetPositions;
QList<QVector3D> m_targetNormals;
QList<quint32> m_indexes;
QByteArray m_vertexBuffer;
QByteArray m_indexBuffer;
int m_gridSize = 50;
QVector3D boundsMin;
QVector3D boundsMax;