Qt Quick 3D - Custom Shaders Example
import QtQuick
import QtQuick3D
CustomMaterial {
property real time: 0.0
property real amplitude: 5.0
property real alpha: 1.0
property bool texturing: false
property bool textureFromItem: false
property Item texSrc
Texture {
id: texFromFile
source: "qt_logo.png"
}
Texture {
id: texFromItem
sourceItem: texSrc
}
property TextureInput tex: TextureInput {
enabled: texturing
texture: textureFromItem ? texFromItem : texFromFile
}
shadingMode: CustomMaterial.Unshaded
sourceBlend: alpha < 1.0 ? CustomMaterial.SrcAlpha : CustomMaterial.NoBlend
destinationBlend: alpha < 1.0 ? CustomMaterial.OneMinusSrcAlpha : CustomMaterial.NoBlend
cullMode: CustomMaterial.BackFaceCulling