Qt Quick 3D - Custom Shaders Example
import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
Rectangle {
property real time: time.sliderValue
property real amplitude: amplitude.sliderValue
property real alpha: alpha.sliderValue
property bool animateRotation: animControl.checkBoxSet
property bool texturing: texControl.checkBoxSet
property bool textureFromItem : texControl2.checkBoxSet
color: "#6b7080"
width: parent.width
height: 35
Component {
id: propertySlider
RowLayout {
Label {
id: propText
text: name
color: "#222840"
font.pointSize: 12
}
Slider {
id: slider
from: fromValue
to: toValue
value: sliderValue
stepSize: 0.01
onValueChanged: sliderValue = value
Layout.minimumWidth: 100
Layout.maximumWidth: 200
background: Rectangle {
x: slider.leftPadding
y: slider.topPadding + slider.availableHeight / 2 - height / 2
implicitWidth: 120
implicitHeight: 4
width: slider.availableWidth
height: implicitHeight
radius: 1
color: "#222840"
Rectangle {
width: slider.visualPosition * parent.width
height: parent.height
color: "#848895"
radius: 1
}
}
handle: Rectangle {
x: slider.leftPadding + slider.visualPosition * (slider.availableWidth - width)
y: slider.topPadding + slider.availableHeight / 2 - height / 2
implicitWidth: 20
implicitHeight: 20
radius: 5
color: slider.pressed ? "#222840" : "#6b7080"
border.color: "#848895"
}
}
Label {
id: valueText
text: slider.value.toFixed(2)
color: "#222840"
font.pointSize: 12
font.bold: true
Layout.minimumWidth: 40
Layout.maximumWidth: 40
}
}
}
Component {
id: propertyCheckBox
RowLayout {
Label {
text: checkBoxText
font.pointSize: 12
font.bold: true
}
CheckBox {
checked: false
onCheckedChanged: checkBoxSet = checked
}
}
}
ColumnLayout {
anchors.horizontalCenter: parent.horizontalCenter
RowLayout {
spacing: 10
Loader {
id: time
property real sliderValue: 0.0
property string name: "Time"
property real fromValue: 0.0
property real toValue: 1.0
sourceComponent: propertySlider
}
Loader {
id: amplitude
property real sliderValue: 5.0
property string name: "Amplitude"
property real fromValue: 1.0
property real toValue: 20.0
sourceComponent: propertySlider
}
Loader {
id: alpha
property real sliderValue: 1.0
property string name: "Alpha"
property real fromValue: 0.0
property real toValue: 1.0
sourceComponent: propertySlider
}
Loader {
id: animControl
property string checkBoxText: "Rotate"
property bool checkBoxSet: false
sourceComponent: propertyCheckBox
}
Loader {
id: texControl
property string checkBoxText: "Texture"
property bool checkBoxSet: false
sourceComponent: propertyCheckBox
}
Layout.rightMargin: texControl.checkBoxSet ? 0 : texControl2.width + 10
Loader {
id: texControl2
visible: texControl.checkBoxSet
property string checkBoxText: "Texture with Item"
property bool checkBoxSet: false
sourceComponent: propertyCheckBox
}