Qt Quick 3D - RuntimeLoader Example
#ifdef HAS_MODULE_QT_WIDGETS
# include <QApplication>
#endif
#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QQuickWindow>
#include <QtQuick3D/qquick3d.h>
int main(int argc, char *argv[])
{
#ifdef HAS_MODULE_QT_WIDGETS
QApplication app(argc, argv);
#else
QGuiApplication app(argc, argv);
#endif
app.setOrganizationName("The Qt Company");
app.setOrganizationDomain("qt.io");
app.setApplicationName("Runtime Asset Loading Example");
const auto importUrl = argc > 1 ? QUrl::fromLocalFile(argv[1]) : QUrl{};
if (importUrl.isValid())
qDebug() << "Importing" << importUrl;
QSurfaceFormat::setDefaultFormat(QQuick3D::idealSurfaceFormat(4));
QQmlApplicationEngine engine;
const QUrl url(QStringLiteral("qrc:/main.qml"));
engine.load(url);
if (engine.rootObjects().isEmpty()) {
qWarning() << "Could not find root object in" << url;
return -1;
}
QObject *topLevel = engine.rootObjects().value(0);
QQuickWindow *window = qobject_cast<QQuickWindow *>(topLevel);
if (window)
window->setProperty("importUrl", importUrl);