Qt Quick 3D - Sub-mesh Example
import QtQuick
import QtQuick3D
Window {
id: window
width: 640
height: 640
visible: true
title: "Sub-mesh example"
View3D {
id: view
anchors.fill: parent
camera: camera
visible: true
PerspectiveCamera {
id: camera
z: 20
}
DistortedCube {
x: 4
scale: Qt.vector3d(2, 2, 2)
SequentialAnimation on eulerRotation {
loops: Animation.Infinite
PropertyAnimation {
duration: 5000
from: Qt.vector3d(0, 0, 0)
to: Qt.vector3d(360, 0, 360)
}
}
}
DistortedCube {
x: -4
scale: Qt.vector3d(2, 2, 2)
materials: [ PrincipledMaterial {
baseColor: "red"
lighting: PrincipledMaterial.NoLighting
},
PrincipledMaterial {
baseColor: "green"
lighting: PrincipledMaterial.NoLighting
} ]
SequentialAnimation on eulerRotation {
loops: Animation.Infinite
PropertyAnimation {
duration: 5000
from: Qt.vector3d(0, 0, 0)
to: Qt.vector3d(360, 0, 360)
}
}