Qt Quick 3D Physics provides a high-level API for physics simulation. It supports simulating interactive rigid bodies as well as static meshes and non-colliding bodies used for detecting overlaps. Every simulated body can have its own physical properties like mass, density and friction.
The QML types of the module are available through the
QtQuick3D.Physics import. To use the types, add the following import statement to your .qml file:
This a pure QML module and it does not have a C++ API.
The best way to see what Qt Quick 3D Physics can do is to check out the examples:
Furthermore Qt Quick 3D Physics contains third party modules under the following permissive licenses:
BSD 3-Clause "New" or "Revised" License
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