A widget-based application that implements the Calculator example presented in the SCXML Specification.
Calculator uses Qt SCXML to implement the Calculator Example presented in the SCXML Specification.
The state machine is specified in the statemachine.scxml file and compiled into the CalculatorStateMachine
class. The user interface is created using Qt Widgets.
To run the example from Qt Creator, open the Welcome mode and select the example from Examples. For more information, visit Building and Running an Example.
We link against the Qt SCXML module by adding the following lines to the example's build files.
QT += widgets scxml
We then specify the state machine to compile:
STATECHARTS = ../calculator-common/statemachine.scxml
find_package(Qt6 REQUIRED COMPONENTS Core Gui Scxml Widgets) target_link_libraries(calculator-widgets PUBLIC Qt6::Core Qt6::Gui Qt6::Scxml Qt6::Widgets )
We then specify the state machine to compile:
qt6_add_statecharts(calculator-widgets ../calculator-common/statemachine.scxml )
The statechart directives STATECHARTS or qt6_add_statecharts invoke the Qt SCXML Compiler, qscxmlc
, which is run automatically to generate statemachine.h and statemachine.cpp, which
are then added appropriately as headers and sources for compilation.
We instantiate the generated CalculatorStateMachine
class in the calculator-widgets.cpp file, as follows:
#include "statemachine.h" #include "mainwindow.h" #include <QApplication> int main(int argc, char **argv) { QApplication app(argc, argv); CalculatorStateMachine machine; MainWindow mainWindow(&machine); machine.start(); mainWindow.show(); return app.exec(); }
After instantiating the state machine, we can connect to the active properties of the states, as follows:
connect(ui->digit0, &QAbstractButton::clicked, [this] { m_machine->submitEvent("DIGIT.0"); }); connect(ui->digit1, &QAbstractButton::clicked, [this] { m_machine->submitEvent("DIGIT.1"); }); connect(ui->digit2, &QAbstractButton::clicked, [this] { m_machine->submitEvent("DIGIT.2"); });
The state machine can notify other code when events occur:
<transition event="DISPLAY.UPDATE"> <log label="'result'" expr="short_expr==''?res:short_expr" /> <send event="updateDisplay"> <param name="display" expr="short_expr==''?res:short_expr"/> </send> </transition>
We connect to the updateDisplay
event to display the data passed by the events:
m_machine->connectToEvent(QLatin1String("updateDisplay"), this, [this](const QScxmlEvent &event) { const QString display = event.data().toMap() .value("display").toString(); ui->display->setText(display); });
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