#include "glbox.h"
#include <QAxAggregated>
#include <QUuid>
#include <objsafe.h>
#if defined(Q_CC_MSVC)
#pragma warning(disable:4305) // init: truncation from const double to float
#endif
GLBox::GLBox(QWidget *parent, const char *name)
: QGLWidget(parent)
{
m_xRot = m_yRot = m_zRot = 0.0;
m_scale = 1.25;
m_object = 0;
}
GLBox::~GLBox()
{
makeCurrent();
if (m_object)
glDeleteLists(m_object, 1);
}
void GLBox::paintGL()
{
glClear(GL_COLOR_BUFFER_BIT);
glLoadIdentity();
glTranslatef(0.0, 0.0, -10.0);
glScalef(m_scale, m_scale, m_scale);
glRotatef(m_xRot, 1.0, 0.0, 0.0);
glRotatef(m_yRot, 0.0, 1.0, 0.0);
glRotatef(m_zRot, 0.0, 0.0, 1.0);
glCallList(m_object);
}
void GLBox::initializeGL()
{
initializeOpenGLFunctions();
qglClearColor(Qt::black);
m_object = makeObject();
glShadeModel(GL_FLAT);
}
void GLBox::resizeGL(int w, int h)
{
glViewport(0, 0, (GLint)w, (GLint)h);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 15.0);
glMatrixMode(GL_MODELVIEW);
}
GLuint GLBox::makeObject()
{
GLuint list;
list = glGenLists(1);
glNewList(list, GL_COMPILE);
qglColor(Qt::white);
glLineWidth(2.0);
glBegin(GL_LINE_LOOP);
glVertex3f( 1.0, 0.5, -0.4);
glVertex3f( 1.0, -0.5, -0.4);
glVertex3f(-1.0, -0.5, -0.4);
glVertex3f(-1.0, 0.5, -0.4);
glEnd();
glBegin(GL_LINE_LOOP);
glVertex3f( 1.0, 0.5, 0.4);
glVertex3f( 1.0, -0.5, 0.4);
glVertex3f(-1.0, -0.5, 0.4);
glVertex3f(-1.0, 0.5, 0.4);
glEnd();
glBegin(GL_LINES);
glVertex3f( 1.0, 0.5, -0.4); glVertex3f( 1.0, 0.5, 0.4);
glVertex3f( 1.0, -0.5, -0.4); glVertex3f( 1.0, -0.5, 0.4);
glVertex3f(-1.0, -0.5, -0.4); glVertex3f(-1.0, -0.5, 0.4);
glVertex3f(-1.0, 0.5, -0.4); glVertex3f(-1.0, 0.5, 0.4);
glEnd();
glEndList();
return list;
}
void GLBox::setXRotation(int degrees)
{
m_xRot = (GLfloat)(degrees % 360);
updateGL();
}
void GLBox::setYRotation(int degrees)
{
m_yRot = (GLfloat)(degrees % 360);
updateGL();
}
void GLBox::setZRotation(int degrees)
{
m_zRot = (GLfloat)(degrees % 360);
updateGL();
}
class ObjectSafetyImpl : public QAxAggregated,
public IObjectSafety
{
public:
explicit ObjectSafetyImpl() {}
long queryInterface(const QUuid &iid, void **iface)
{
*iface = nullptr;
if (iid == IID_IObjectSafety)
*iface = (IObjectSafety*)this;
else
return E_NOINTERFACE;
AddRef();
return S_OK;
}
QAXAGG_IUNKNOWN;
HRESULT WINAPI GetInterfaceSafetyOptions(REFIID riid, DWORD *pdwSupportedOptions, DWORD *pdwEnabledOptions)
{
*pdwSupportedOptions = INTERFACESAFE_FOR_UNTRUSTED_DATA | INTERFACESAFE_FOR_UNTRUSTED_CALLER;
*pdwEnabledOptions = INTERFACESAFE_FOR_UNTRUSTED_DATA | INTERFACESAFE_FOR_UNTRUSTED_CALLER;
return S_OK;
}
HRESULT WINAPI SetInterfaceSafetyOptions(REFIID riid, DWORD pdwSupportedOptions, DWORD pdwEnabledOptions)
{
return S_OK;
}
};
QAxAggregated *GLBox::createAggregate()
{
return new ObjectSafetyImpl();
}