The Category.category property is used to provide an interface between C++ and QML code. First a pointer to a Category object must be obtained from C++, then use
the property() and setProperty() functions to get and set the category
property. The following gets the QPlaceCategory representing this object from C++:
QPlaceCategory category = qmlObject->property("category").value<QPlaceCategory>();
The following sets the properties of this object based on a QPlaceCategory object from C++:
qmlObject->setProperty("category", QVariant::fromValue(category));
The ContactDetail.contactDetail property is used to provide an interface between C++ and QML code. First a pointer to a ContactDetail object must be obtained from C++, then use the property() and setProperty() functions
to get and set the contactDetail
property. The following gets the QPlaceContactDetail representing this object from C++:
QPlaceContactDetail contactDetail = qmlObject->property("contactDetail").value<QPlaceContactDetail>();
The following sets the properties of this object based on a QPlaceContactDetail object from C++:
qmlObject->setProperty("contactDetail", QVariant::fromValue(contactDetail));
The Place.place property is used to provide an interface between C++ and QML code. First a pointer to a Place object must be obtained from C++, then use the property() and setProperty() functions to get and set the place
property. The following gets the QPlace
representing this object from C++:
QPlace place = qmlObject->property("place").value<QPlace>();
The following sets the properties of this object based on a QPlace object from C++:
qmlObject->setProperty("place", QVariant::fromValue(place));
The PlaceAttribute.attribute property is used to provide an interface between C++ and QML code. First a pointer to a PlaceAttribute object must be obtained from C++, then use the property() and setProperty()
functions to get and set the attribute
property. The following gets the QPlaceAttribute representing this object from C++:
QPlaceAttribute placeAttribute = qmlObject->property("attribute").value<QPlaceAttribute>();
The following sets the properties of this object based on a QPlaceAttribute object from C++:
qmlObject->setProperty("attribute", QVariant::fromValue(placeAttribute));
The Icon.icon property is used to provide an interface between C++ and QML code. First a pointer to a Icon object must be obtained from C++, then use the property() and setProperty() functions to get and set the icon
property. The following gets the QPlaceIcon representing this object from C++:
QPlaceIcon placeIcon = qmlObject->property("icon").value<QPlaceIcon>();
The following sets the properties of this object based on a QPlaceIcon object from C++:
qmlObject->setProperty("icon", QVariant::fromValue(placeIcon));
The User.user property is used to provide an interface between C++ and QML code. First a pointer to a User object must be obtained from C++, then use the property() and setProperty() functions to get and set the user
property. The following gets the QPlaceUser representing this object from C++:
QPlaceUser placeUser = qmlObject->property("user").value<QPlaceUser>();
The following sets the properties of this object based on a QPlaceUser object from C++:
qmlObject->setProperty("user", QVariant::fromValue(placeUser));
The Ratings.ratings property is used to provide an interface between C++ and QML code. First a pointer to a Ratings object must be obtained from C++, then use the
property() and setProperty() functions to get and set the ratings
property. The following gets the QPlaceRating representing this
object from C++:
QPlaceRatings placeRatings = qmlObject->property("ratings").value<QPlaceRatings>();
The following sets the properties of this object based on a QPlaceRatings object from C++:
qmlObject->setProperty("ratings", QVariant::fromValue(placeRatings));
The Supplier.supplier property is used to provide an interface between C++ and QML code. First a pointer to a Supplier object must be obtained from C++, then use
the property() and setProperty() functions to get and set the supplier
property. The following gets the QPlaceSupplier representing this object from C++:
QPlaceSupplier placeSupplier = qmlObject->property("supplier").value<QPlaceSupplier>();
The following sets the properties of this object based on a QPlaceSupplier object from C++:
qmlObject->setProperty("supplier", QVariant::fromValue(placeSupplier));