ConeGeometry allows creation of a cone in 3D space. More...
Import Statement: | import Qt3D.Extras 2.0 |
The ConeGeometry type is most commonly used internally by the ConeMesh type but can also be used in custom GeometryRenderer types. The ConeGeometry type allows for creation of both a cone and a truncated cone.
bottomRadius : real |
Holds the bottom radius of the cone.
hasBottomEndcap : bool |
Determines if the cone bottom is capped or open.
hasTopEndcap : bool |
Determines if the cone top is capped or open.
indexAttribute : Attribute |
Holds the geometry index attribute.
length : real |
Holds the length of the cone.
normalAttribute : Attribute |
Holds the geometry normal attribute.
positionAttribute : Attribute |
Holds the geometry position attribute.
rings : int |
Holds the number of rings in the geometry.
slices : int |
Holds the number of slices in the geometry.
texCoordAttribute : Attribute |
Holds the geometry texture coordinate attribute.
topRadius : real |
Holds the top radius of the cone.
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