QML frontend for the Qt3DInput::QInputChord C++ class. More...
Import Statement: | import Qt3D.Input 2.0 |
Since: | Qt 5.7 |
Represents a set of QAbstractActionInput's that must be triggerd at once.
The following example shows an sequence that will be triggered by pressing the G, D, and J keys in that order with a maximum time between key presses of 1 second and overall maximum input time of 3 seconds.
InputChord { interval: 1000 timeout: 3000 chords: [ ActionInput { sourceDevice: keyboardSourceDevice keys: [Qt.Key_G] }, ActionInput { sourceDevice: keyboardSourceDevice keys: [Qt.Key_D] }, ActionInput { sourceDevice: keyboardSourceDevice keys: [Qt.Key_J] } ] }
chords : list<AbstractActionInput> |
The list of AbstractActionInput that must be triggered to trigger this aggregate input.
timeout : int |
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