Provides the projection matrix that is used to define a Camera for 3D scene. More...
Import Statement: | import Qt3D.Render 2.0 |
Since: | Qt 5.5 |
Inherits: |
aspectRatio : real |
Holds the current aspect ratio of the camera lens.
bottom : real |
Holds the current bottom plane of the camera lens.
farPlane : real |
Holds the current near plane of the camera lens.
fieldOfView : real |
Holds the current field of view of the camera lens in degrees.
left : real |
Holds the current left plane of the camera lens.
nearPlane : real |
Holds the current near plane of the camera lens.
[read-only] projectionMatrix : matrix4x4 |
Holds the current projection matrix of the camera lens.
Note: This will set the projection type to Qt3DRender::QCameraLens::CustomProjection and thus ignore all other camera parameters that might have been specified.
projectionType : enumeration |
Holds the type of the camera projection.
See also Qt3DRender::QCameraLens::ProjectionType.
right : real |
Holds the current right plane of the camera lens.
top : real |
Holds the current top plane of the camera lens.
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